Microsoft said Wednesday that it’s working to remove one of the frustrating headaches for PC gamers: the need to compile shaders. Microsoft said that it will release an AgilitySDK in September to ...
In context: Shader compilation has long been one of PC gaming's biggest headaches. It's the invisible process behind the stunning graphics and effects that make modern games shine, but it often comes ...
PC gaming is wonderful. You can customize games as much as you desire, run them at high framerates, and enjoy all sorts of other useful advantages. But one really annoying part of gaming on a PC in ...
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