It wasn’t until late on a Wednesday afternoon, three days into the Game Connect Asia Pacific (GCAP) conference that the penny ...
In the last decade and a half, boys and young men ages 15-24 more than doubled their average time spent gaming, to about 10 ...
In a development that will come as no surprise to critics of age-verification legislation, Discord has just put a figure on ...
A survey by the Digital Wellness Lab at Boston Children’s Hospital found that most teens play games with others, even if they ...
Regulation is still desperately needed, say experts, but a social ban for under-16s may only exacerbate harm further.
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